<template>
	<TresCanvas v-bind="gl">
		<TresPerspectiveCamera :position="[11, 11, 11]" :fov="45" :aspect="1" :near="0.1" :far="1000"
			:look-at="[0, 0, 0]" />
		<OrbitControls />
		<TresMesh :position="[-2, 6, 0]" :rotation="[0, Math.PI, 0]" cast-shadow>
			<TresConeGeometry :args="[1, 1.5, 3]" />
			<TresMeshToonMaterial color="#82DBC5" />
		</TresMesh>
		<TresMesh :position="[0, 4, 0]" cast-shadow>
			<TresBoxGeometry :args="[1.5, 1.5, 1.5]" />
			<TresMeshToonMaterial color="#4F4F4F" />
		</TresMesh>
		<TresMesh :position="[2, 2, 0]" cast-shadow>
			<TresSphereGeometry />
			<TresMeshToonMaterial color="#FBB03B" />
		</TresMesh>
		<TresDirectionalLight :position="[0, 8, 4]" :intensity="0.7" cast-shadow />
		<TresMesh :rotation="[-Math.PI / 2, 0, 0]" receive-shadow>
			<TresPlaneGeometry :args="[10, 10, 10, 10]" />
			<TresMeshToonMaterial color="#D3FC8A" />
		</TresMesh>
		<TresAmbientLight :intensity="0.75" />
		<TresDirectionalLight :position="[0, 2, 4]" :intensity="2" cast-shadow />
	</TresCanvas>
</template>

<script setup lang="ts">
import { TresCanvas } from '@tresjs/core'
import { OrbitControls } from '@tresjs/cientos'
const gl = {
	clearColor: '#202022',
	shadows: true,
}
</script>